Thursday, March 17, 2011

Hi...

Today we moved S-L-O-W-L-Y... we kept trying to figure out how to get some stuff to move on our game demo and we couldn't figure it out, however, Pam =)  got it to work!!!  Thanks to her we can finish the demo faster and probably easier now because she figured out how to get the stuff to move...we reviewed someone's team page and sampled their game...their game was thoughtful, but easy...after that we worked on updating the learning logs and then the blogs...from their team page I see that
1) ours needs to be a little more descriptive
2)ours needs some more movement towards the beginning
3)and compared to theirs ours is plain we need to be more creative

after we get the demo done...maybe we will work on that =)

Thursday, March 10, 2011

Hello...

Still working on the game demo =(
This stuff is kind of annoying but fun at the same time...I don't know how to explain it...
Pam and I haven't really gotten much done today but I still have and hour and a half to do stuff so I'm going to see what I can do...hopefully stuff gets a-moving =)

Tuesday, March 8, 2011

Hey...

Today I tried to pick up on some stuff and help Pam out...but it's not going too well I'm having trouble with the different layers...can't wait til Pam gets outta class to help me lol...this stuff isn't really that complicated you just have to have patience...and I do...somewhat =)

Thursday, March 3, 2011

Hello...

Today we worked on different parts of the demo to try to get it done a little faster...but it didn't work and we are still working on the same stuff...I don't think any of us know what we are doing for the most part...thank goodness the game is already planned out...

Thursday, February 17, 2011

Hey...

I haven't been in class for awhile...so I have a lot of making up to do...my team and  I worked on getting stuff uploaded today and we talked about who is doing what on the team page...we want to get caught up and get our game up and running soon, well, at least get the demo started...this class is getting a little complicated...

Tuesday, January 11, 2011

Hello...

Today I worked with my new partner on my game...my old partners dropped the class and now I have two new team members...which I don't mind...we chose to stay with my game because it was less complicated...I haven't been in this class in awhile so it's hard to stay on task, blog, and get missed work made up...